Transmission 001 // Signal acquired

THE SIGNAL
STARTS HERE.

TPS is building a new game from the dark edge of tomorrow—where collapsing systems, compromised identities, and impossible choices collide.

Build
PRE-ALPHA
Sector
UNLISTED
Cycle
2026.07
TPS eclipse logo
SRC // TPS-001 ENERGY SIGNATURE: STABLE
01 / ORIGIN

// Studio directive

BUILD WORLDS THAT
FIGHT BACK.

We are in the early cycle: testing movement, pressure, atmosphere, and the strange stories that emerge when a player is given dangerous tools.

No polished promises. No manufactured certainty. Just experiments becoming systems, systems becoming places, and places becoming a game worth getting lost in.

TPSIN DEVELOPMENT
EST. 2026

// Development archive

PROJECTS_03

Current experiments from inside the build. Names, scope, and status may mutate without warning.

PX-01 ACTIVE BUILD

Narrative action game

PROJECT LAZARUS

A high-pressure first-person descent into a sealed megastructure where memory is currency and every system remembers your last mistake.

Build integrity34%
PX-02 PROTOTYPE

World + story lab

DEEP FIELD

A living district experiment focused on reactive factions, overheard stories, and spaces that change after the player leaves them behind.

Build integrity12%
PX-03 SYSTEMS R&D

Combat systems research

GHOSTLINK

Fast, readable encounters built around signal theft, hostile network control, and turning enemy hardware against its operators.

Build integrity08%

// Encrypted channel

STAY ON THE
FREQUENCY.

Have a question, collaboration proposal, or development inquiry? Open a secure channel and send it directly to the TPS team.

// Direct transmission CONTACT TPS
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